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THE COMPETITIVE CODE

REPUTATIONSTARTS HERE.

Keep it fun. Keep it fair. Crew rules and the current preseason format.

READ THE CODE
ORIGINAL VCL WORLD ART

KEEP IT FUN. KEEP IT FAIR.

Build your crew. Take your turf. Have fun. VCL is about rivalries, territory, bragging rights and the people you play with.

17+ players. 18+ crew leaders.

Players must be at least 17. Every crew needs one Captain and one Co-Captain, both 18+. Each leader confirms their own age. This is the honor system: we save the confirmation and date, not your birth date or identity documents. You must also meet the game and platform requirements.

PLAY HARD. PLAY STRAIGHT.

Good rivalries and reasonable trash talk belong here. Cheating, unauthorized exploits for an unfair advantage, match fixing, fake results, threats, serious harassment, doxxing, hate speech and deliberately disrupting the league do not.

Depending on what happened: a warning, a match or territory consequence, suspension, or removal from VCL. Serious conduct can go straight to suspension or removal. Admins review the facts and use reasonable judgment.

REPRESENT YOUR CREW.

Your Captain and Co-Captain are your two official contacts. Either can handle challenges, scheduling, results, disputes, rosters and territory matters. Bring crew issues to them first. Captains approve Co-Captain access; each person uses their own account.

Use consistent gamer IDs and an accurate roster. Players must be 17+. Rosters lock during open challenges and scheduled matches. Team size, substitutes and settings follow the published match format.

16 crews. 16 territories.

Registration creates a pending application, not a reserved slot. Admins accept up to 16 founding crews after both leaders are confirmed. Each accepted crew receives one starting sector and a permanent clan color. Current ownership can change after verified battles; starting seeds stay fixed.

WIN THE MATCH. TAKE THE TURF.

The normal rhythm is one major challenge round per week; check the season schedule. Eligible Captains and Co-Captains can challenge rivals through Match Operations. One open request per territory. Admins can also schedule official challenges, including unclaimed turf. If a territory has an owner, that crew must participate.

PICK A TIME. SHOW UP.

Accept the challenge, propose a time and have the other crew confirm it. Times display in your local time zone. It is only booked when marked scheduled. Record changes or cancellations in Match Operations so nobody is left guessing.

SETTLE IT WITH PROOF, NOT DRAMA.

After the match, either leader can report the scores and link useful evidence: a recording, screenshots or end-game results. Enter the challenger score first. The other crew confirms or disputes it. Only admin verification changes territory ownership, records, points and map colors.

LET THE EVIDENCE DO THE TALKING.

Tell us what is wrong and point to useful timestamps or screenshots. An uninvolved admin reviews the evidence and records a fair decision. Original reports and history stay on record. If you have new evidence, use the private report form. Accept the decision, move on and play.

CAN’T MAKE IT? SPEAK UP.

Tell the other crew as early as possible. Disconnects, no-shows and forfeits follow the event rules and an admin decision. The site never guesses a winner or hands over turf automatically.

KNOW WHAT YOU’RE PLAYING.

GTA VI gameplay formats remain provisional until multiplayer capabilities are confirmed and tested. The agreed format is saved with the match. Scoring and STANDARD, STRATEGIC and CROWN values remain configurable and provisional. Verified results keep the values used at the time; later changes do not rewrite history.

The existing playoff bracket stays inactive until the playoff phase. Starting-sector seeding and verified-result progression still apply. Check the season’s published settings before competing.

Preseason registration is open. Competitive events and cash prizes are not open. No entry fee or prize promise. Any future prize event needs its terms, funding and eligibility settled before entry.

YOUR PROFILE. YOUR PRIVACY.

Gamer IDs, crew rosters and community posts are public. Keep private email addresses, real addresses and sensitive personal information out of them. Use the private report form for sensitive concerns, account corrections or deletion requests.

VCL is an independent fan community, not affiliated with Rockstar Games or PlayStation. Our world art, sectors and rules are VCL material, not official game geography or features.

WIN WITH SOME CLASS. LOSE WITH SOME CLASS.

Come back and take their turf.

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